A downloadable game for Windows and Linux

A city simulation game in late alpha. Still in development.


Older details: at https://community.simtropolis.com/forums/topic/760143-zcity-city-builder/

Version 0.6.4

  • Improved help menu

Version 0.6.5

  • Added saving and loading of zones

Version 0.7.0

  • Fixed zone tile visibility issues with terrain bug
  • Fixed way overly conservative road grade limits to allow for actually building roads at a grade
  • Disabled loss of detail for terrain due to too many issues when moving around

Version 0.7.5

  • Added chunking for zone tiles which greatly decreases over draw calls and therefore greatly improves performance with larger city (still slow though)
  • Added mostly functional saving and loading for roads (and streets)
  • Fixed some miscellaneous bugs

Version 0.8.1

  • Full implementation (at least it should be a full implementation) for saving and loading added, please let us know if you find any bugs 

Version 0.8.3

  • Fixed some saving and loading bugs
  • Added batching for landfill tiles

Known Issues/Bugs:

  • There is currently no disaster system implemented.
  • Because there is no disaster system implemented, fire stations are currently only decorational (other than costing money monthly)
  • Saving is only partly implemented Saving and loading should be fully implemented but may still have a few bugs
  • Loading (custom) buildings outside of the built-in file is not currently fully implemented
  • Only basic coloration of higher and lower terrains
  • Large maps can be slow and laggy
  • Cities can start to be slow and laggy as they get to be large

More information here too: https://community.simtropolis.com/forums/topic/760143-zcity-now-with-multithreading/#

Install instructions

Unzip and run exe. Ignore if there are any warnings from Smart Screen or Chrome; the game is safe. (https://www.virustotal.com/gui/file/866c6ee714e6f26cb9bdea9388797eecc7f4aa80a58d...)


Zcity 0.8.4 Alpha Windows Binary.zip 27 MB
Zcity 0.8.4 Alpha Linux Binary.zip 29 MB

Development log

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