A downloadable game for Windows

A city simulation game in late alpha. Still in development.


Version 0.0.6:

  • Added some multithreading support and improved performance.

Version 0.0.7

  • Performance improvements.

Version 0.0.8

  • Massive Performance Improvements (Especially to electricity)
  • Added water
  • Added solar panels
  • Removed unnecessary shadows

Version 0.0.9

  • Added some terrain editing tools
  • Added settings menu with display options and ability to quit to desktop or to main menu
  • Massively decreased download size (over 50% decrease)

Version 0.1.1

  • Massive performance improvements
  • Some pollution Effect
  • Save/Load buttons (but not functionality) added
  • Allow building, placing roads, zoning, etc. on non-flat terrain
  • made water fancier looking

Version 0.1.2

  • fixed some placement guidance issues
  • fixed road placement issues

Version 0.1.4

  • different grid now
  • improved ui:
    • way more hints
    • better menu behavior
  • added itch.io link
  • changed background movement

Version 0.1.6

  • more and better hints
  • better performance
  • basic saving groundwork added
  • city and mayor name added

 Version 0.2.0

  • added some saving
  • better loading screen

Version 0.3.5

  • CRITICAL FIX for blocking clicks on higher resolution screens
  • MASSIVE performance improvement for fxaa

Version 0.3.7

  • Fix for water pipe bug in saves

Version 0.3.8

  • Improved water overlay and data view
  • Made water overlay show by default when constructing pipes
  • Made pipes provide water for a larger radius (2)
  • Made pipes place in a line instead of a rectangle

Version 0.4.0

  • Added buses
  • Fixed some placement preview issues
  • Increased overly low road capacities
  • Fixed some multithreaded crashes

Known Issues/Bugs:

  • There is currently no disaster system implemented.
  • Because there is no disaster system implemented, fire stations are currently only decorational (other than costing money monthly)
  • Saving is only partly implemented
  • Loading (custom) buildings outside of the built-in file is not currently fully implemented
  • Only basic coloration of higher and lower terrains
  • Some transport bugs (House/Job not realizing connection has been lost, etc.)
  • Large maps can be slow and laggy
  • Cities can start to be slow and laggy as they get to be large

More information here too: https://community.simtropolis.com/forums/topic/760143-zcity-now-with-multithreading/#

Install instructions

Unzip and run exe.


Zcity 0.1.4 Alpha Windows Binary.zip 21 MB
Zcity 0.1.6 Alpha Windows Binary.zip 21 MB
Zcity 0.2.0 Alpha Windows Binary.zip 23 MB
Zcity 0.2.1 alpha Windows Binary.zip 25 MB
Zcity 0.2.2 alpha Windows Binary.zip 25 MB
Zcity 0.3.5 alpha Windows Binary.zip 25 MB
Zcity 0.3.7 alpha Windows Binary.zip 25 MB
Zcity 0.3.8 alpha Windows Binary.zip 25 MB
Zcity 0.4.0 alpha Windows Binary.zip 25 MB

Development log

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